Leveling up in Cyberpunk 2077 can be a bit confusing, and rightly so. Not only do you have to worry about V’s actual level, but there’s also the level of V’s Street Cred and the individual skill levels. This isn’t a surprise as Cyberpunk 2077 is an RPG, but it can be a bit much for those unfamiliar with the mechanics. Especially when you are trying to get perks to level up their health. So, here are some tips on how to level up your Athletics skill as easily as possible.

How to Level Up Your Athletics in Cyberpunk 2077

Surprisingly, anyone who has played Skyrim will be better prepared to level up their skills in the game. To level up any skill – athletics included- you need only to do athletic things. Running, jumping, sliding, even fist fighting, anything that uses up V’s stamina is a sure-fire way to get experience in Athletics.

Leveling up the Athletics skill will be a lot easier for those with an aggressive playstyle. These are the players that have no problem going toe to toe with all enemies all the time. But for those looking to play the game more stealthily but still looking for the benefits of the athletics skill, I recommend just exploring the city. There’s no need to get into fights to level up this skill. Instead, you can run and climb through the city and gain the experience you need.

Our Other Cyberpunk Guides:

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  • How to Get Johnny Silverhand’s Pistol
  • Human Nature Quest Guide

And if you think you’ll survive Night City by going without a high level in athletics, think again. The athletics perk offers up some great rewards that make the game easier overall. Here’s the full list of rewards that players will get at each level:

  • Default
  • Increase Carrying Capacity by 20
  • 1 Perk Point
  • Increase Stamina by 5%
  • Increase Stamina Regen Rate by 10%
  • Increases Carrying Capacity by 40
  • 1 Perk Point
  • 1 Perk Point
  • Increases Health by 5%
  • 1 Perk Point
  • 1 Perk Point
  • Max Health +5%
  • Increases Carrying Capacity by 100
  • 1 Perk Point
  • Health Regen Outside of Combat +10%
  • 1 Perk POint
  • Max Health +5%
  • Armor +3%
  • 1 Perk Point
  • Trait