Cyberpunk 2077 is going to be a huge role-playing game and one that will be truly faithful when it comes to the world it is set in.
According to a recent interview, the entire team had to watch cyberpunk movies, read cyberpunk books and play the pen and paper Cyberpunk 2020 RPG before diving into the development process.
On top of that, there were several inspiration sources like the book Neuromancer, and the movies Blade Runner and Ghost in the Shell.
The studio really believes that, in order to build a good role-playing game, you need to have a full understanding of the world you’re going to set it.
“The core of the inspiration: the entire studio likes ‘Cyberpunk 2020, the pen and paper RPG. And just, generally, Cyberpunk as a genre, movies like Bladerunner, Ghost in the Shell, and books like Neuromancer,” said Senior Quest Designer Phillip Weber.
“This is the same reason why we also made The Witcher, because we really, really love it and want to make a good video game….that we want to play ourselves.”
Cyberpunk 2077 is releasing on PC, PlayStation 4 and Xbox One on an undisclosed date.
“If you want to tell really, really good stories, you have to really know the world. So, story team — the writers, the quest designers, cinematic designer — we had to assemble a list. ‘These are the books you have to read,’ ‘these are the rulebooks of Cyberpunk 2020 you have to read,’ ‘these are the movies.’ We had to get really immersed in it. Of course, many of us who were fans of cyberpunk knew those things already.
But, it really was, we have to know cyberpunk just as well as we knew everything around The Witcher. On the other hand, we make mature games. We want to tell interesting stories with interesting themes. That hasn’t changed. Telling interesting stories is the same thing we did before, so in that way, it feels like something we know.”
https://www.youtube.com/watch?v=vim9f0VxmqQ
Source: COG Connected