In case you missed out on yesterday’s hubbub, yep, Cyberpunk 2077 is delayed (again) to December 10. On social media, CD Projekt Red cited that it happens because of the team having to work on nine different versions simultaneously while in the pandemic working conditions. But a conference call held after the Cyberpunk 2077 delay, hosted by CEO Adam Kicinski, CFO Piotr Nielubowicz, and SVP Business Development Michal Nowakowski, tells another side of the story.

According to the teleconference transcript highlighted by the Polish Press Agency, CDPR admits that the December Cyberpunk 2077 delay is caused by the PS4 and Xbox One versions. The game is ready for PC and next-gen, but not for current-gen consoles. Kicinski added that they’re planning on some organizational changes as well since “too many things were put together at late stages”.

Even with this Cyberpunk 2077 delay, CDPR expects no huge pre-order cancellations and is still satisfied by the number of pre-orders. Kicinski said that they believed the November 19 release was a possibility but having extra three more weeks of development gives them a chance “to fix this and that”.