During a recent interview, God of War creative director Cory Barlog has expressed his opinion about the arrival of a new PlayStation 5, tentatively called PS5, and about the release of mid-gen hardware like PS4 Pro.

“I think incremental is always really good. I liked PS4 to PS4 pro in the sense that with PS3 and PS4, it felt like, we’ve got to throw everything out, you know? We had to redo everything. I don’t like those situations as a developer because I feel like I just got this thing,” he told Daily Star.

“But if we can continue to incrementally grow, I think that it simply just allows us to push the limits without having to rewire our brains and figure everything out again. So I’ll always embrace the new sort of advent of hardware but as a developer, you’re never going to find me sort of crying for more of that. I think the more times we can be familiar, the better.”

Looking at the past, he said that the best experience he’s had as a developer was on God of War 2, which arrived at the end of the lifecycle of the PlayStation 2 platform, a moment where Santa Monica Studio had a great knowledge of the hardware.

“God of War 2, for me, was great because we were experts at the platform. You know, it was at the end of the PS2’s lifecycle and we knew everything about it. I wanted to create another game on the PS2!

It’s just everyone had already moved on and then it’s like, great, we’ve got to figure out PS3 now. And PS4, I look at it more as like, we can start, I think, exponentially growing with it but still feeling like you could take the same games and look at them at much higher resolution.

So if I could run it much faster as opposed to throwing it all out and reprograming everything for the next generation or something. As long as we keep expanding like that, that’ll be great.”

PlayStation 5 is rumored to be released in 2019/2020.

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