Call of Duty: Warzone has launched its latest update today (August 16), so here’s the full list of changes and additions with this patch. While not anything super exciting, today’s patch actually brings more than most patches for games do. Alongside some bug fixes, a whole host of weapons are being tweaked to be closer to what Raven Software is looking for. If you have some much hated or much-forgotten weapons, there’s a chance these have either been thrust in or out of the spotlight. Without further adieu, here’s what’s new with the August 16 update for Call of Duty: Warzone!

Call of Duty: Warzone August 16 Update Patch Notes

Bug Fixes

  • This addresses other related issues such as dying to Gas in the Red Door hallway.

  • Fixed an issue where Battle Pass Tiers were not unlocked correctly when the Battle Pass or the Battle Pass Bundle were received as a gift.

  • Fixed an issue with the PPSh-41 (BOCW) where the KGB Eliminator and GRU Suppressor Attachment icons were appearing as white boxes.

Weapons

We are generally pleased with the state of balance and we do not think anything needs to be immediately addressed. However, we do feel there are some outliers in the Assault Rifle category that have been top tier long enough that it is now appropriate to reduce their power level to give other Weapons some time in the spotlight.  Those changes will be coming very soon.

Assault Rifles

  • AS VAL (MW)
  • Maximum Damage decreased from 30 to 27

The AS VAL (MW), following our balance overhaul, retained one of the fastest, easily achieved TTKs in the game. While its magazine capacity does hold it back, its TTK potential has remained well outside of the range we have been targeting.

  • Maximum Damage decreased from 30 to 27

Submachine Guns

  • Fennec (MW)
  • Bullet Velocity increased by 13.4%

The Fennec (MW) has struggled to gain footing due to some glaring weaknesses. This change will make the Fennec (MW) viable at slightly further distances.

  • Bullet Velocity increased by 13.4%

  • Submachine Gun Charlie (MW)

  • Maximum Damage decreased from 34 to 31

  • Maximum Damage Range decreased by 5.4%

  • Upper Torso Damage Multiplier increased from 1 to 1.1

This change is intended to place some of the power of the Submachine Gun Charlie (MW) behind a mechanical requirement – making it a little less forgiving. 

  • Maximum Damage decreased from 34 to 31

  • Maximum Damage Range decreased by 5.4%

  • Upper Torso Damage Multiplier increased from 1 to 1.1

  • OTs 9 (BOCW)

  • ADS Weapon Sway decreased

When making large, sweeping motions while aiming down sights with the OTs 9 (BOCW), players could find most of their front iron sights obstructed by the rear iron sights. This type of sightline obstruction can be frustrating when attempting to effectively track enemies.

  • ADS Weapon Sway decreased

Handguns

  • AMP 63 (BOCW)
  • Maximum Damage decreased from 33 to 31
  • Mid Damage now 28
  • Minimum Damage decreased from 28 to 23
  • M19 (MW)
  • This change only applies while using Akimbo
  • Maximum Damage decreased from 33 to 29
  • Mid Damage decreased from 28 to 25
  • Minimum Damage decreased from 23 to 20
  • Sykov (MW)
  • This change only applies while using the Sorokin 140mm Auto
  • Maximum Damage decreased from 27 to 24
  • Mid Damage decreased from 23 to 20
  • Minimum Damage decreased from 19 to 17

Handguns were fortunate enough to evade the initial balance overhaul. These changes aim to place some of the most powerful Secondary Weapons at a power level that is more in line with other Weapons of their class.

  • Maximum Damage decreased from 33 to 31

  • Mid Damage now 28

  • Minimum Damage decreased from 28 to 23

  • This change only applies while using Akimbo

  • Maximum Damage decreased from 33 to 29

  • Mid Damage decreased from 28 to 25

  • Minimum Damage decreased from 23 to 20

  • Maximum Damage decreased from 33 to 29

  • Mid Damage decreased from 28 to 25

  • Minimum Damage decreased from 23 to 20

  • This change only applies while using the Sorokin 140mm Auto

  • Maximum Damage decreased from 27 to 24

  • Mid Damage decreased from 23 to 20

  • Minimum Damage decreased from 19 to 17

  • Maximum Damage decreased from 27 to 24

  • Mid Damage decreased from 23 to 20

  • Minimum Damage decreased from 19 to 17

Call of Duty: Warzone is available on PC, PlayStation 4, Xbox One, PlayStation 5, and Xbox Series X|S. For more information regarding this update, check out the official blog post.