Season One of Vanguard is here.
Update 1.08 is now available for Call of Duty: Vanguard, and here’s the full list of changes and fixes added with this patch. This is the Season One update for Vanguard, adding all-new maps and modes to the game. For Warzone players, this update also marks the end of Verdansk and the beginning of Caldera, the new battle royale map going forward. There’s a lot to enjoy in this update, but not everything will be available on day one. Here’s everything new with Call of Duty: Vanguard update 1.08.
Call of Duty: Vanguard Update 1.08 Patch Notes
Here’s an overview of what’s new in Season One of Vanguard.
New Maps
Paradise
Radar (Remake of Dome from MW3)
New Modes
Control
New Weapons
Cooper Carbine
Gorenko Anti-Tank Rifle
Welgun
Sawtooth
Katana
New Operators
Francis
Lewis
Isabella
New Bundles
Skull Collector Pro Pack
Fire Starter Mastercraft
Curse of the Ancients
Warzone Updates
40+ New Weapons
New Gulag
Vanguard Resurgence
Vanguard Royale
New Combat Vehicles
New Contracts
New Public Events
New Warzone Map
Caldera
New Zombies Additions
New Objective: Purge
New Covenants
New Weapons
New Challenges
New Feature: Tome of Rituals
Von List’s Office
Support Killstreaks
Weapon Updates
Paradise
Radar (Remake of Dome from MW3)
Control
Cooper Carbine
Gorenko Anti-Tank Rifle
Welgun
Sawtooth
Katana
Francis
Lewis
Isabella
Skull Collector Pro Pack
Fire Starter Mastercraft
Curse of the Ancients
40+ New Weapons
New Gulag
Vanguard Resurgence
Vanguard Royale
New Combat Vehicles
New Contracts
New Public Events
Caldera
New Objective: Purge
New Covenants
New Weapons
New Challenges
New Feature: Tome of Rituals
Von List’s Office
Support Killstreaks
Weapon Updates
Here’s the full list of official patch notes for Call of Duty: Vanguard update 1.08. Some changes will be released on December 6, while other balance adjustments will be released later this week on December 9.
December 6 Patch Notes
Performance & Connectivity
- Improved stability when connecting to lobbies
Weapons
- General
- Corrected loadouts using 7 Round Mags so the total ammo count is divisible by 7.
- Balancing
- M1 Garand
- Reduced Recoil.
- Type 99
- Reduced Aim Flinch.
- Reduced ADS Time.
- Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
- 3-Line Rifle
- Reduced ADS Time.
- Kar98
- Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
- Sniper Attachments
- Hollow Point
- Hollow Points now reduce range.
- Top Break
- Using lower caliber ammo now reduces range instead of damage
- Shotguns
- Buck and Slugs
- Reduced ADS speed penalty.
- Reduced headshot multiplier.
- Birdshot
- Reduced headshot multiplier.
Killstreaks
Corrected loadouts using 7 Round Mags so the total ammo count is divisible by 7.
M1 Garand
Reduced Recoil.
Type 99
Reduced Aim Flinch.
Reduced ADS Time.
Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
3-Line Rifle
Reduced ADS Time.
Kar98
Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
Sniper Attachments
Hollow Point
Hollow Points now reduce range.
Top Break
Using lower caliber ammo now reduces range instead of damage
Shotguns
Buck and Slugs
Reduced ADS speed penalty.
Reduced headshot multiplier.
Birdshot
Reduced headshot multiplier.
Reduced Recoil.
Reduced Aim Flinch.
Reduced ADS Time.
Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
Reduced ADS Time.
Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
Hollow Point
Hollow Points now reduce range.
Hollow Points now reduce range.
Using lower caliber ammo now reduces range instead of damage
Buck and Slugs
Reduced ADS speed penalty.
Reduced headshot multiplier.
Birdshot
Reduced headshot multiplier.
Reduced ADS speed penalty.
Reduced headshot multiplier.
Reduced headshot multiplier.
Mortar Barrage
Improves visibility by reducing full screen smoke effects. As a result, players need to be closer to the barrage to be affected.
Maps
Improves visibility by reducing full screen smoke effects. As a result, players need to be closer to the barrage to be affected.
Shipment
Adjusted spawn logic to prevent spawn traps
December 9 Patch Notes
MULTIPLAYER UPDATES
Gameplay
Adjusted spawn logic to prevent spawn traps
Mounting
Did an overall pass on Mounting. Players reported issues regarding mount height and objects not appearing mountable.
Did an overall pass on Mounting. Players reported issues regarding mount height and objects not appearing mountable.
Gunsmith
Custom Mods: players can save custom builds.
Adjusted the camera position when selecting specific weapons or attachments. Players reported the weapon preview was cut off for a handful of attachments.
In-Game
Fixed a bug where players would load into a game with an invisible weapon.
Fixed a bug where Combat Shields displayed the wrong skin while stowed.
Progression and Camos
XP
XP rates have been increased for Snipers.
3-Line Rifle
Bloodthirsty Challenges have been changed to Prone Challenges.
Field Upgrades
Custom Mods: players can save custom builds.
Adjusted the camera position when selecting specific weapons or attachments. Players reported the weapon preview was cut off for a handful of attachments.
Fixed a bug where players would load into a game with an invisible weapon.
Fixed a bug where Combat Shields displayed the wrong skin while stowed.
XP
XP rates have been increased for Snipers.
3-Line Rifle
Bloodthirsty Challenges have been changed to Prone Challenges.
XP rates have been increased for Snipers.
Bloodthirsty Challenges have been changed to Prone Challenges.
Dead Drop
Fixed a bug where players were continually awarded their top killstreak when using Dead Drop.
Charge time has been doubled.
Goliath
Made it easier to determine if a deployed Goliath is friendly.
Fixed a bug where players were continually awarded their top killstreak when using Dead Drop.
Charge time has been doubled.
Made it easier to determine if a deployed Goliath is friendly.
Flamenaut
Added damage direction indicators for players using Flamenaut.
Fire Bombing Run
Fixed issue where players did not see where the fire VFX started, resulting in players taking damage though they were not standing in the flames.
Attack Dogs
Fixed a missing VFX path when the whistling animation plays.
UI
Performance pass on Killstreak decals to reduce flickering.
Added damage direction indicators for players using Flamenaut.
Fixed issue where players did not see where the fire VFX started, resulting in players taking damage though they were not standing in the flames.
Fixed a missing VFX path when the whistling animation plays.
Performance pass on Killstreak decals to reduce flickering.
Challenges
- Fixed an issue with “Grizzled Veteran – Get X Eliminations in Hardcore Mode” not tracking properly.
Progression
Fixed bug preventing some players from unlocking reticles.
Demyansk
Fixed an exploit where players could exit the map.
Oasis
Fixed exploits where players could exit the map.
Tuscan
Fixed a rare issue where players spawn outside of the map.
Numa Numa
Fixed a rare issue where players spawn outside of the map.
Clan
Fixed an exploit where players could exit the map.
Fixed exploits where players could exit the map.
Fixed a rare issue where players spawn outside of the map.
UI/UX
Fixed a bug where player names were blank in “incoming clan requests” if the request was received while in the Clan Request menu.
Menus
Fixed a bug where player names were blank in “incoming clan requests” if the request was received while in the Clan Request menu.
Players will see a warning when equipping 2XP tokens while a global 2XP event is running.
Performance & Connectivity
- Improved stability when connecting to lobbies.
CAMPAIGN UPDATES
- Stalingrad
- Fixed bug where the game would crash when Polina picked up an NPC.
- Battle of Berlin
- Fixed a bug that would cause the game to crash after cutscene.
ZOMBIES UPDATES
Fixed bug where the game would crash when Polina picked up an NPC.
Fixed a bug that would cause the game to crash after cutscene.
Addressed an issue which prevented players from unlocking the Dark Aether Completionist camo.
Pack-a-Punch
Addressed an issue that prevented Pack-a-Punched Shotguns with 10 Round Drums from reloading all 10 rounds in a single reload animation.
Addressed an issue that could incorrectly flag un-upgraded weapons as Pack-a-Punch Level 1.
Closed various exploits including out-of-map exploits.
Stability
- Fixed a stability issue related to the Frost Blast Artifact.
- Fixed a stability issue related to multi-kills obtained via Equipment.
Call of Duty: Vanguard is available now on PC, PS4, PS5, Xbox One, and Xbox Series X|S.
- This article was updated on December 6th, 2021
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