Call of Duty: Vanguard has today launched its January 27 update on all platforms, so here’s the full list of changes and fixes with this patch. Starting us off on the multiplayer side of things, the Paradise map has seen a wide array of changes centered around tackling spawn position issues. Hopefully, the next time you spawn into Paradise, there should be fewer glitchy cases of spawns and less spawning in close proximity to enemies. Plus, a number of perks have been given proper adjustments. Meanwhile, in the Zombies mode, the Ring of Fire artifact has seen several fixes to make it feel just a bit more reliable. There’s plenty more to discuss though, so let’s get right in. Without further adieu, here’s everything new with Call of Duty: Vanguard in its January 27 update!

Call of Duty: Vanguard January 27 Update Patch Notes

Multiplayer

  • Paradise
  • Spawns on Paradise have been adjusted to address community feedback after players reported spawning next to enemies
  • Fixed a spawn resulting in the player falling through the map
  • Added invisible collision to prevent spawn trapping from one spawn point to the other

Perks

  • Fortified
  • Fortified now adds protection from the following:
  • Mortar Barrage
  • Warmachine
  • Flamenaut Explosions
  • Ammo Box Explosions
  • Gammon Bombs
  • Satchel Charges
  • Fortified no longer protects against the following:
  • Goliath
  • Glide Bomb
  • Bombing Run
  • Fire Bombing Run
  • Direct hits from launchers

Cold Blooded

  • Cold Blooded now protects against dogs

Weapons & Attachments

  • “Summoning” reticle from Graveyard Shift Bundle is now visible in Gunsmith
  • Fixed a bug resulting in Subsonic unintentionally disabling Ghost
  • Fixed a bug where weapon icons were showing up on interactable objects such as doors

UI/VFX

  • Fixed a bug that resulted in the player appearing to be on fire, even when no damage was being dealt

Private Match

  • Addressed an issue in Control where the match would end prematurely when a Codcaster disconnected

Zombies

Artifacts

  • Addressed an issue where Ring of Fire Tier II dealt inconsistent damage
  • An upgraded Ring of Fire’s damage no longer causes damage to zombies above or below the placed ring
  • Ring of Fire’s damage now scales correctly per level
  • Addressed an issue where kills with Artifacts would charge the Artifact for an additional use

Call of Duty: Vanguard is available on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. For more information regarding this update, check out the official website.

  • Spawns on Paradise have been adjusted to address community feedback after players reported spawning next to enemies

  • Fixed a spawn resulting in the player falling through the map

  • Added invisible collision to prevent spawn trapping from one spawn point to the other

  • Fortified now adds protection from the following:

  • Mortar Barrage

  • Warmachine

  • Flamenaut Explosions

  • Ammo Box Explosions

  • Gammon Bombs

  • Satchel Charges

  • Fortified no longer protects against the following:

  • Goliath

  • Glide Bomb

  • Bombing Run

  • Fire Bombing Run

  • Direct hits from launchers

  • Mortar Barrage

  • Warmachine

  • Flamenaut Explosions

  • Ammo Box Explosions

  • Gammon Bombs

  • Satchel Charges

  • Goliath

  • Glide Bomb

  • Bombing Run

  • Fire Bombing Run

  • Direct hits from launchers